References

Guidelines | Research

Guidelines

Reference URINoteUsed in
http://gameaccessibilityguidelines.com/allow-controls-to-be-remapped-reconfiguredAllow controls to be remapped / reconfiguredReconfigure controls
http://gameaccessibilityguidelines.com/allow-play-in-both-landscape-and-portraitAllow play in both portrait and landscapeVisual presentation control
http://gameaccessibilityguidelines.com/allow-the-font-size-to-be-adjustedAllow the font size to be adjustedVisual presentation control
http://gameaccessibilityguidelines.com/ensure-controls-are-as-simple-as-possible-or-provide-a-simpler-alternativeEnsure controls are as simple as possible, or provide a simpler alternativeSimple controls
http://gameaccessibilityguidelines.com/ensure-controls-are-as-simple-as-possible-or-provide-a-simpler-alternativeEnsure controls are as simple as possible, or provide a simpler alternativeSimple controls
http://gameaccessibilityguidelines.com/ensure-interactive-elements-virtual-controls-are-large-and-well-spaced-particularly-on-small-or-touch-screensEnsure interactive elements / virtual controls are large and well spaced, particularly on small or touch screensTarget size
http://gameaccessibilityguidelines.com/ensure-that-all-areas-of-the-user-interface-can-be-accessed-using-the-same-input-method-as-the-gameplayEnsure that all areas of the user interface can be accessed using the same input method as the gameplayInterface access
http://gameaccessibilityguidelines.com/include-an-option-to-adjust-the-sensitivity-of-controlsInclude an option to adjust the sensitivity of controlsControl sensitivity
https://gameaccessibilityguidelines.com/allow-interfaces-to-be-rearranged/Allow interfaces to be rearrangedPersonalized Interface
https://gameaccessibilityguidelines.com/allow-interfaces-to-be-resized/Allow interfaces to be resizedMagnification
https://gameaccessibilityguidelines.com/allow-interfaces-to-be-resized/Allow interfaces to be resizedVisual presentation control
https://gameaccessibilityguidelines.com/allow-play-in-both-landscape-and-portrait/Allow play in both landscape and portraitVisual presentation control
https://gameaccessibilityguidelines.com/avoid-provide-alternatives-to-requiring-buttons-to-be-held-down/Avoid / provide alternatives to requiring buttons to be held downAlternative to holding
https://gameaccessibilityguidelines.com/avoid-repeated-inputs-button-mashingquick-time-events/Avoid repeated inputs (button-mashing/quick time events)Repetitive strain injuries
https://gameaccessibilityguidelines.com/do-not-make-precise-timing-essential-to-gameplay-offer-alternatives-actions-that-can-be-carried-out-while-paused-or-a-skip-mechanism/Do not make precise timing essential to gameplay – offer alternatives, actions that can be carried out while paused, or a skip mechanismPrecise timing
https://gameaccessibilityguidelines.com/do-not-rely-on-motion-tracking-of-specific-body-types/Do not rely on motion tracking of specific body typesAlternatives to motion-based input
https://gameaccessibilityguidelines.com/ensure-that-all-key-actions-can-be-carried-out-by-digital-controls-pad-keys-presses-with-more-complex-input-eg-analogue-speech-gesture-not-required-and-included-only-as-supplementary-al/Ensure that all key actions can be carried out by digital controls, with more complex input not required, and included only as supplementary / alternative input methodsKeypad entry
https://gameaccessibilityguidelines.com/ensure-that-multiple-simultaneous-actions-eg-click-drag-or-swipe-are-not-required-and-included-only-as-a-supplementary-alternative-input-method/Ensure that multiple simultaneous actions (eg. click/drag or swipe) are not required, and included only as a supplementary / alternative input methodSingle action
https://gameaccessibilityguidelines.com/if-producing-a-pc-game-support-windowed-mode-for-compatibility-with-overlaid-virtual-keyboards/If producing a PC game, support windowed mode for compatibility with overlaid virtual keyboardsInput modality choice
https://gameaccessibilityguidelines.com/include-a-cool-down-period-post-acceptance-delay-of-0-5-seconds-between-inputs/Include a cool-down period (post acceptance delay) of 0.5 seconds between inputsCool down
https://gameaccessibilityguidelines.com/include-an-option-to-adjust-the-game-speed/Include an option to adjust the game speedGame speed
https://gameaccessibilityguidelines.com/include-toggle-slider-for-any-haptics/Include toggle/slider for any hapticsHaptic control
https://gameaccessibilityguidelines.com/make-interactive-elements-that-require-accuracy-eg-cursortouch-controlled-menu-options-stationary/Make interactive elements that require accuracy (eg. cursor/touch controlled menu options) stationaryStop moving targets
https://gameaccessibilityguidelines.com/provide-a-macro-system/Provide a macro systemRepetitive strain injuries
https://gameaccessibilityguidelines.com/provide-very-simple-control-schemes-that-are-compatible-with-assistive-technology-devices-such-as-switch-or-eye-tracking/Provide very simple control schemes that are compatible with assistive technology devices, such as switch or eye trackingSimple controls
https://gameaccessibilityguidelines.com/support-more-than-one-input-deviceSupport more than one input deviceInput modality choice
https://getevinced.github.io/mcag/#accessibility-enabled1.1.1 Accessibility EnabledAssistive technology-compatible
https://getevinced.github.io/mcag/#adaptive-display-modes4.1.2. Adaptive Display ModesVisual presentation control
https://getevinced.github.io/mcag/#adjustable-time-limits2.3.1. Adjustable Time LimitsControl timeout
https://getevinced.github.io/mcag/#adjustable-time-limits2.3.1. Adjustable Time LimitsTimeout warning
https://getevinced.github.io/mcag/#appropriate-text-alternatives3.2.2. Appropriate Text AlternativesVisual equivalents
https://getevinced.github.io/mcag/#audio-only-alternatives1.2.3. Audio-only AlternativesAuditory equivalents
https://getevinced.github.io/mcag/#bypass-blocks2.5.1. Bypass BlocksMultiple Paths
https://getevinced.github.io/mcag/#clean-names3.2.4. Clean NamesClean accessible name
https://getevinced.github.io/mcag/#consistent-help3.4.4. Consistent HelpConsistent help
https://getevinced.github.io/mcag/#consistent-labeling3.2.3. Consistent LabelingConsistent identification
https://getevinced.github.io/mcag/#consistent-navigation3.4.3. Consistent NavigationConsistent navigation
https://getevinced.github.io/mcag/#context-kept-on-user-input3.4.2. Context Kept on User InputUnexpected change of context
https://getevinced.github.io/mcag/#context-kept-on-user-input3.4.2. Context Kept on User InputUnexpected change of focus
https://getevinced.github.io/mcag/#discernible-focus-indication1.4.3. Discernible Focus IndicationFocus indicators
https://getevinced.github.io/mcag/#discernible-focus-indication1.4.4. Distinguished by colorNo-color equivalents
https://getevinced.github.io/mcag/#drag-and-drop-alternatives2.1.3. Drag and Drop AlternativesSingle action
https://getevinced.github.io/mcag/#dynamic-content-display2.3.2. Dynamic Content DisplayHarmful visual content
https://getevinced.github.io/mcag/#error-identification3.5.1. Error IdentificationError identification
https://getevinced.github.io/mcag/#error-suggestion3.5.2. Error SuggestionError suggestion
https://getevinced.github.io/mcag/#explicit-role1.1.2 Explicit RoleName, role, value, state
https://getevinced.github.io/mcag/#external-aids-devices2.2.1. External aids and devicesAssistive technology-compatible
https://getevinced.github.io/mcag/#flashing-content2.4.1. Flashing ContentHarmful visual content
https://getevinced.github.io/mcag/#font-variants-on-text-blocks3.3.3. Font Variants on Text BlocksDefault fonts
https://getevinced.github.io/mcag/#font-variants-on-text-blocks3.3.3. Font Variants on Text BlocksVisual presentation control
https://getevinced.github.io/mcag/#frequently-updated-content2.3.3. Frequently Updated ContentUpdating content
https://getevinced.github.io/mcag/#ghost-focus3.1.5. Ghost FocusFocus indicators
https://getevinced.github.io/mcag/#interactive-elements-have-names1.1.3 Interactive Elements Have NamesName, role, value, state
https://getevinced.github.io/mcag/#keyboard-shortcuts2.1.5. Keyboard ShortcutsKeyboard shortcuts
https://getevinced.github.io/mcag/#keyboard-shortcuts2.1.5. Keyboard ShortcutsVoice input errors
https://getevinced.github.io/mcag/#locale-and-human-language3.4.1. Locale and Human LanguageLanguage of content
https://getevinced.github.io/mcag/#locked-orientation4.1.4. Locked OrientationVisual presentation control
https://getevinced.github.io/mcag/#logical-content-grouping3.1.4. Logical Content GroupingMeaningful organization
https://getevinced.github.io/mcag/#logical-focus-sequence3.1.3. Logical Focus SequenceMeaningful focus order
https://getevinced.github.io/mcag/#logical-reading-sequence3.1.2. Logical Reading SequenceMeaningful sequence
https://getevinced.github.io/mcag/#meaning-and-purpose3.2.1. Meaning and PurposeName, role, value, state
https://getevinced.github.io/mcag/#meaning-and-purpose3.2.1. Meaning and PurposeName, role, value, state
https://getevinced.github.io/mcag/#meaning-and-purpose3.2.1. Meaning and PurposeProgrammatic structure and relationships
https://getevinced.github.io/mcag/#meaning-and-purpose3.2.1. Meaning and PurposeProgrammatic structure and relationships
https://getevinced.github.io/mcag/#media-players-titled1.2.2. Media Players TitledVisual equivalents
https://getevinced.github.io/mcag/#motion-actuation2.1.6. Motion ActuationMotion errors
https://getevinced.github.io/mcag/#navigation-traps2.5.2. Navigation trapsKeypad entry
https://getevinced.github.io/mcag/#navigation-traps2.5.2. Navigation trapsNo navigation traps
https://getevinced.github.io/mcag/#non-cognitive-authentication-processes3.5.5. Non-Cognitive Authentication ProcessesCognitive tests
https://getevinced.github.io/mcag/#orientation-resilient-display4.1.5. Orientation-Resilient DisplayVisual presentation control
https://getevinced.github.io/mcag/#perceivable-state1.1.4. Perceivable StateName, role, value, state
https://getevinced.github.io/mcag/#perceivable-toasts1.3.2. Perceivable ToastsChanging content alternatives
https://getevinced.github.io/mcag/#perceivable-toasts1.3.2. Perceivable ToastsChanging content programmatic
https://getevinced.github.io/mcag/#perceivable-value1.1.5. Perceivable ValueName, role, value, state
https://getevinced.github.io/mcag/#real-time-updates-modalities1.3.1. Real-time Updates ModalitiesChanging content alternatives
https://getevinced.github.io/mcag/#real-time-updates-modalities1.3.1. Real-time Updates ModalitiesChanging content programmatic
https://getevinced.github.io/mcag/#reduced-motion-support4.1.3. Reduced Motion SupportMotion errors
https://getevinced.github.io/mcag/#redundant-entry3.5.4. Redundant EntryRedundant Entry
https://getevinced.github.io/mcag/#scaled-text-legibility3.3.2. Scaled Text LegibilityVisual presentation control
https://getevinced.github.io/mcag/#screen-titled3.1.1. Screen TitledTitle
https://getevinced.github.io/mcag/#section-headings3.1.6. Section HeadingsProgrammatic structure and relationships
https://getevinced.github.io/mcag/#sensitive-transactions-error-prevention3.5.3. Sensitive Transactions Error PreventionError prevention
https://getevinced.github.io/mcag/#sensory-characteristics-in-content-or-instructions1.1.6. Sensory Characteristics in Content or InstructionsNonvisual and Auditory Alternate Intruction References
https://getevinced.github.io/mcag/#simplified-gestures2.1.2. Simplified GesturesSingle action
https://getevinced.github.io/mcag/#single-touch-event2.1.4. Single Touch EventPointer errors
https://getevinced.github.io/mcag/#static-media-alternatives1.2.1. Static-Media AlternativesVisual equivalents
https://getevinced.github.io/mcag/#synchronized-media-alternatives1.2.5. Synchronized Media AlternativesAuditory equivalents
https://getevinced.github.io/mcag/#synchronized-media-alternatives1.2.5. Synchronized Media AlternativesVisual equivalents
https://getevinced.github.io/mcag/#text-blocks-lignment3.3.4. Text Blocks AlignmentText alignment
https://getevinced.github.io/mcag/#text-color-contrast1.4.1. Text Color ContrastText contrast
https://getevinced.github.io/mcag/#text-lines-length3.3.5. Text Lines LengthVisual presentation control
https://getevinced.github.io/mcag/#text-scaling4.1.1. Text ScalingVisual presentation control
https://getevinced.github.io/mcag/#text-spacing3.3.1. Text SpacingText spacing
https://getevinced.github.io/mcag/#touch-target-size2.1.1. Touch Target SizeTarget size
https://getevinced.github.io/mcag/#unique-labels3.2.4. Unique LabelsConsistent identification
https://getevinced.github.io/mcag/#video-only-alternatives1.2.4. Video-only AlternativesVisual equivalents
https://getevinced.github.io/mcag/#visible-label-included-in-accessible-names2.1.7. Visible label included in accessible namesName, role, value, state
https://github.com/jbjord/isoiec29138-1-2018-annexB#10-1-c4-5-b to have appropriate levels of safetyAppropriate safety level
https://github.com/jbjord/isoiec29138-1-2018-annexB#11-3-c11-3-c to be able to temporarily hide specific accessibility functionsHide accessibility features
https://github.com/jbjord/isoiec29138-1-2018-annexB#2-1-a2-1-a to have consistent and predictable user interfacesFamiliar interactions
https://github.com/jbjord/isoiec29138-1-2018-annexB#2-1-b2-1-b to have content appear and behave in predictable waysFamiliar interactions
https://github.com/jbjord/isoiec29138-1-2018-annexB#2-1-d2-1-d to have the form of feedback be predictableFamiliar interactions
https://github.com/jbjord/isoiec29138-1-2018-annexB#2-1-e2-1-e to have keyboard navigation that follows a meaningful sequence through form controlsMeaningful focus order
https://github.com/jbjord/isoiec29138-1-2018-annexB#2-1-e2-1-e to have keyboard navigation that follows a meaningful sequence through form controlsMeaningful sequence
https://github.com/jbjord/isoiec29138-1-2018-annexB#2-1-f2-1-f to have location and layout of controls be consistentConsistent layout
https://github.com/jbjord/isoiec29138-1-2018-annexB#2-1-g2-1-g to have each function on its own key rather than having keys change their functions but look/feel the sameUnchanging button functionality
https://github.com/jbjord/isoiec29138-1-2018-annexB#2-1-h2-1-h to have systems use standard conventions, words and symbols Identify Purpose the user's cultureChange to cultural conventions, words, and symbols
https://github.com/jbjord/isoiec29138-1-2018-annexB#2-1-h2-1-h to have systems use standard conventions, words and symbols Identify Purpose the user's cultureUse cultural conventions, words, and symbols
https://github.com/jbjord/isoiec29138-1-2018-annexB#2-2-a2-2-a to have content and interactions consistent with similar systems and experiencesFamiliar interactions
https://github.com/jbjord/isoiec29138-1-2018-annexB#2-2-b2-2-b to have controls in similar systems be located in similar placesConsistent layout
https://github.com/jbjord/isoiec29138-1-2018-annexB#2-4-a2-4-a to have timely access to trained customer service personnel (e.g. helpdesk)Human help
https://github.com/jbjord/isoiec29138-1-2018-annexB#2-4-bto have information describing the layout of the operational partsDescription of operable parts layout
https://github.com/jbjord/isoiec29138-1-2018-annexB#2-4-c2-4-c to have a recognised mechanism (e.g. a help key or a phone menu using "0") that provides detailed help on the interaction in the context the user is in (what to press next)Consistent help
https://github.com/jbjord/isoiec29138-1-2018-annexB#2-4-dto have a means to find out more information about the current state of the system (e.g. context sensitive help or tooltips)Context sensitive help
https://github.com/jbjord/isoiec29138-1-2018-annexB#2-4-dto have a means to find out more information about the current state of the system (e.g. context sensitive help or tooltips)Status indicators
https://github.com/jbjord/isoiec29138-1-2018-annexB#2-4-e2-4-e to have a means to easily get human helpHuman help
https://github.com/jbjord/isoiec29138-1-2018-annexB#2-4-f2-4-f to have speech support with synchronized highlighting so a user can follow with rapid feedbackSpeech with visual highlighting
https://github.com/jbjord/isoiec29138-1-2018-annexB#3-1-a3-1-a to choose modalities to be used for inputs to the systemInput modality choice
https://github.com/jbjord/isoiec29138-1-2018-annexB#3-1-b3-1-b to choose modalities to be used for system outputsOutput modality choice
https://github.com/jbjord/isoiec29138-1-2018-annexB#3-1-c3-1-c to have applications not override or defeat built-in accessibility featuresNo accessibility feature override
https://github.com/jbjord/isoiec29138-1-2018-annexB#3-1-d3-1-d to have accessibility functions that can be returned to an initial state individually or togetherReset accessibility functions
https://github.com/jbjord/isoiec29138-1-2018-annexB#3-1-e3-1-e to activate or deactivate individualization featuresManage individualization features
https://github.com/jbjord/isoiec29138-1-2018-annexB#3-1-f3-1-f to perform, undo, and redo individualization actionsManage individualization functions
https://github.com/jbjord/isoiec29138-1-2018-annexB#3-2-a3-2-a not having to restart the system to activate an accessibility modalityNo disruption when activating access feature
https://github.com/jbjord/isoiec29138-1-2018-annexB#3-2-b3-2-b not being required to close or save operations before activating an accessibility modalityNo disruption when activating access feature
https://github.com/jbjord/isoiec29138-1-2018-annexB#3-2-c3-2-c to have the system support choosing between simultaneous modalities without disruption of the task in progressNo disruption when activating access feature
https://github.com/jbjord/isoiec29138-1-2018-annexB#4-1-a4-1-a to have adequate room to fit themselves and their assistive products or assistive technologyRoom for use
https://github.com/jbjord/isoiec29138-1-2018-annexB#4-1-b4-1-b to have an accessible path and a means to position oneself within reach of installed productsPhysical approach
https://github.com/jbjord/isoiec29138-1-2018-annexB#4-1-c4-1-c to have system controls located within close reachWithin reach
https://github.com/jbjord/isoiec29138-1-2018-annexB#4-1-d4-1-d to have information displayed within an individual's viewing rangeWithin viewing range
https://github.com/jbjord/isoiec29138-1-2018-annexB#4-1-e4-1-e to have controls displayed within an individual's viewing rangeWithin viewing range
https://github.com/jbjord/isoiec29138-1-2018-annexB#4-1-f4-1-f to be able to adjust the location and position of devices and controlsAdjustable parts
https://github.com/jbjord/isoiec29138-1-2018-annexB#4-2-a4-2-a to use products without the fear of negative consequences if mistakes are madeWithout fear of consequences
https://github.com/jbjord/isoiec29138-1-2018-annexB#4-3-a4-3-a to have even small successes acknowledged to increase self-esteemSuccesses acknowledged
https://github.com/jbjord/isoiec29138-1-2018-annexB#4-3-b4-3-b to receive information regarding the progress of completing a taskInformation on task progress
https://github.com/jbjord/isoiec29138-1-2018-annexB#4-3-c4-3-c to receive encouragement that the user is progressing with a taskEncouragement on task progress
https://github.com/jbjord/isoiec29138-1-2018-annexB#4-3-d4-3-d to receive prompts identifying the appropriate next step to perform for a taskSequence of task steps
https://github.com/jbjord/isoiec29138-1-2018-annexB#4-3-e4-3-e to receive periodic reminders of the goal being worked on an[d its valueGoal & value reminder
https://github.com/jbjord/isoiec29138-1-2018-annexB#4-3-f4-3-f to have the complexity or difficulty set at a level which is challenging and motivating but not discouragingAppropriate challenging
https://github.com/jbjord/isoiec29138-1-2018-annexB#4-3-g4-3-g to have assistance in coping with their emotional reactions to using the systemEmotional coping
https://github.com/jbjord/isoiec29138-1-2018-annexB#4-4-a4-4-a to have keyboard and dictation symbols clearly displayedKeyboard commands displayed
https://github.com/jbjord/isoiec29138-1-2018-annexB#4-4-a4-4-a to have keyboard and dictation symbols clearly displayedVoice commands displayed
https://github.com/jbjord/isoiec29138-1-2018-annexB#4-5-c4-5-c to have systems in which hazards are obvious, easy to avoid, and difficult to triggerObvious, avoidable hazards
https://github.com/jbjord/isoiec29138-1-2018-annexB#4-5-d4-5-d to have systems that do not rely on specific senses to avoid injuryNo reliance on specific sense to avoid injury
https://github.com/jbjord/isoiec29138-1-2018-annexB#4-5-e4-5-e to have systems that do not rely on fine movement to avoid injurySingle action
https://github.com/jbjord/isoiec29138-1-2018-annexB#4-5-f4-5-f to have systems which do not cause fatigue or discomfort in useNot cause fatigue or discomfort
https://github.com/jbjord/isoiec29138-1-2018-annexB#4-5-g4-5-g to have systems which do not give off inappropriate electromagnetic radiationNo electromagnetic harm
https://github.com/jbjord/isoiec29138-1-2018-annexB#4-5-h4-5-h to have systems that do not give off chemicals which are allergenic to an individualNo chemical harm
https://github.com/jbjord/isoiec29138-1-2018-annexB#4-5-i4-5-i to use system safely without needing or experiencing hazards warningsSafe without reliance on alerts
https://github.com/jbjord/isoiec29138-1-2018-annexB#4-5-j4-5-j to use systems safely without seeing hazard warningsNoticeable non-visual alert
https://github.com/jbjord/isoiec29138-1-2018-annexB#4-5-k4-5-k to use systems safely without hearing hazard warningsNoticeable non-auditory alert
https://github.com/jbjord/isoiec29138-1-2018-annexB#4-6-a4-6-a to avoid visual patterns that cause seizuresNo visual seizure triggers
https://github.com/jbjord/isoiec29138-1-2018-annexB#4-6-b4-6-b to avoid auditory patterns that cause seizuresNo audio seizure triggers
https://github.com/jbjord/isoiec29138-1-2018-annexB#4-7-a4-7-a to use software to control hardware operations, wherever possibleSoftware control
https://github.com/jbjord/isoiec29138-1-2018-annexB#4-8-a4-8-a to avoid patterns that cause seizuresNo visual seizure triggers
https://github.com/jbjord/isoiec29138-1-2018-annexB#5-1-75-1-7 to experience information via multiple simultaneous modalitiesMultiple simultaneous modalities
https://github.com/jbjord/isoiec29138-1-2018-annexB#5-1-7-a5-1-7-a to have simultaneous visual and audio informationMultiple simultaneous modalities
https://github.com/jbjord/isoiec29138-1-2018-annexB#5-1-7-b5-1-7-b to have simultaneous tactile and audio informationMultiple simultaneous modalities
https://github.com/jbjord/isoiec29138-1-2018-annexB#5-1-7-c5-1-7-c to have simultaneous visual and tactile informationMultiple simultaneous modalities
https://github.com/jbjord/isoiec29138-1-2018-annexB#5-1-7-d5-1-7-d to have simultaneous visual, audio, and tactile informationMultiple simultaneous modalities
https://github.com/jbjord/isoiec29138-1-2018-annexB#5-2-1-b5-2-1-b to have sufficient brightness for visually presented informationAppropriate brightness
https://github.com/jbjord/isoiec29138-1-2018-annexB#5-2-1-c5-2-1-c to have information that is presented through color also be presented in a way that does not rely on colourNo-color equivalents
https://github.com/jbjord/isoiec29138-1-2018-annexB#5-2-1-d5-2-1-d to have foreground colours sufficiently contrast with background coloursNontext contrast
https://github.com/jbjord/isoiec29138-1-2018-annexB#5-2-1-e5-2-1-e to have sufficient contrast between coloursNontext contrast
https://github.com/jbjord/isoiec29138-1-2018-annexB#5-2-1-f5-2-1-f to have the magnification of objects or visible content that match an individual's needsMagnification
https://github.com/jbjord/isoiec29138-1-2018-annexB#5-2-1-g5-2-1-g to have dynamic images presented at a speed sufficient to be perceivedAppropriate speed
https://github.com/jbjord/isoiec29138-1-2018-annexB#5-2-1-j5-2-1-j to have enhanced focus and pointing indicatorsFocus indicators
https://github.com/jbjord/isoiec29138-1-2018-annexB#5-2-2-a5-2-2-a to have text that can be resizedVisual presentation control
https://github.com/jbjord/isoiec29138-1-2018-annexB#5-2-2-b5-2-2-b to have text presented in a font and style that matches an individual's needsDefault fonts
https://github.com/jbjord/isoiec29138-1-2018-annexB#5-2-2-c5-2-2-c to have text contrasted with backgroundText contrast
https://github.com/jbjord/isoiec29138-1-2018-annexB#5-2-2-d5-2-2-d to have coherent word-wrap and paging, even with magnified textVisual presentation control
https://github.com/jbjord/isoiec29138-1-2018-annexB#5-2-2-e5-2-2-e to have simplified textAlternate versions
https://github.com/jbjord/isoiec29138-1-2018-annexB#5-2-3-a5-2-3-a to have auditory content presented in a sign language a user can understandSign language characteristics
https://github.com/jbjord/isoiec29138-1-2018-annexB#5-2-3-b5-2-3-b to have sign language presented with sufficient magnificationSign language characteristics
https://github.com/jbjord/isoiec29138-1-2018-annexB#5-2-3-c5-2-3-c to have sign language presented with sufficient resolutionSign language characteristics
https://github.com/jbjord/isoiec29138-1-2018-annexB#5-2-3-d5-2-3-d to have sign language presented with sufficient contrastSign language characteristics
https://github.com/jbjord/isoiec29138-1-2018-annexB#5-2-3-e5-2-3-e to have sign language presented with sufficient speedSign language characteristics
https://github.com/jbjord/isoiec29138-1-2018-annexB#5-2-45-2-4 to have 3-dimensional visual information presented using only two dimensions2D alternative to 3D
https://github.com/jbjord/isoiec29138-1-2018-annexB#5-2-5-a5-2-5-a to adjust the volume to a suitable levelAdjustable volume
https://github.com/jbjord/isoiec29138-1-2018-annexB#5-2-5-b5-2-5-b to adjust the audio characteristicsAudio characteristics
https://github.com/jbjord/isoiec29138-1-2018-annexB#5-2-5-c5-2-5-c to have auditory events be multi-frequency (i.e. involve high, mid and low frequencies)Multi-frequency events
https://github.com/jbjord/isoiec29138-1-2018-annexB#5-2-5-d5-2-5-d to have multi-channel auditory information available in monaural formMonoaural information
https://github.com/jbjord/isoiec29138-1-2018-annexB#5-2-5-f5-2-5-f to silence audio outputMute all audio
https://github.com/jbjord/isoiec29138-1-2018-annexB#5-2-5-g5-2-5-g to have the characteristics of audio cues match the individual's needsAudio characteristics
https://github.com/jbjord/isoiec29138-1-2018-annexB#5-2-5-h5-2-5-h to have the characteristics of audio feedback match the individual's needsAudio characteristics
https://github.com/jbjord/isoiec29138-1-2018-annexB#5-2-5-i5-2-5-i to have audio feedback independent of tone differentiationNo tone differentiation
https://github.com/jbjord/isoiec29138-1-2018-annexB#5-2-5-j5-2-5-j to have directional information presented via monaural audioMonoaural information
https://github.com/jbjord/isoiec29138-1-2018-annexB#5-2-5-k5-2-5-k to turn off visual outputTurn off visual output
https://github.com/jbjord/isoiec29138-1-2018-annexB#5-2-5-l5-2-5-l to turn off tactile outputTurn off tactile output
https://github.com/jbjord/isoiec29138-1-2018-annexB#5-2-65-2-6 to select/deselect different audio streamsSelect audio stream
https://github.com/jbjord/isoiec29138-1-2018-annexB#5-2-7-a5-2-7-a to have suitable tactile vibration amplitudeAppropriate tactile settings
https://github.com/jbjord/isoiec29138-1-2018-annexB#5-2-7-b5-2-7-b to have appropriate speed of presentation of tactilely presented textTactile text speed
https://github.com/jbjord/isoiec29138-1-2018-annexB#5-2-7-c5-2-7-c to have tactile symbols presented with appropriate clarityTactile symbol clarity
https://github.com/jbjord/isoiec29138-1-2018-annexB#5-2-7-d5-2-7-d to have different vibration patterns (rather than vibration frequency or strength)Appropriate tactile settings
https://github.com/jbjord/isoiec29138-1-2018-annexB#5-2-85-2-8 to have visual or tactile feedback occur at the same location as the controlVisual/tactile feedback at control location
https://github.com/jbjord/isoiec29138-1-2018-annexB#5-3-1-a5-3-1-a to distinguish among the individual visual components being presentedDistinguish visual components
https://github.com/jbjord/isoiec29138-1-2018-annexB#5-3-1-b5-3-1-b to distinguish among the individual auditory components being presentedDistinguish auditory components
https://github.com/jbjord/isoiec29138-1-2018-annexB#5-3-1-c5-3-1-c to distinguish among the individual tactile components being presentedDistinguish tactile components
https://github.com/jbjord/isoiec29138-1-2018-annexB#5-3-2-a5-3-2-a to be protected from changing the foreground colour to one that cannot be distinguished from the background colourAvoid contrast changes
https://github.com/jbjord/isoiec29138-1-2018-annexB#5-3-2-b5-3-2-b to be able to prevent browser pop-upsAvoid interruptions
https://github.com/jbjord/isoiec29138-1-2018-annexB#5-3-2-c5-3-2-c to be able to eliminate unnecessary interruptionsAvoid interruptions
https://github.com/jbjord/isoiec29138-1-2018-annexB#5-3-3-a5-3-3-a to have separate means of selecting and activating controlsSeparate selection & activation
https://github.com/jbjord/isoiec29138-1-2018-annexB#5-3-3-b5-3-3-b to have a separate means of identifying and activating controlsSeparate identification & activation
https://github.com/jbjord/isoiec29138-1-2018-annexB#5-3-3-c5-3-3-c to perceive which interface component currently has focusFocus indicators
https://github.com/jbjord/isoiec29138-1-2018-annexB#5-3-45-3-4 to be able to distinguish between actionable and non-actionable components in any modalityDistinguish if actionable
https://github.com/jbjord/isoiec29138-1-2018-annexB#5-3-5-a5-3-5-a to be able to find necessary interface components during use of the systemFindable
https://github.com/jbjord/isoiec29138-1-2018-annexB#5-3-5-b5-3-5-b to have components located so that an individual can easily find themFindable
https://github.com/jbjord/isoiec29138-1-2018-annexB#5-3-5-c5-3-5-c to have components labelled so that their function is easily perceivableName, role, value, state
https://github.com/jbjord/isoiec29138-1-2018-annexB#5-3-5-d5-3-5-d to have clear signposting indicating directions to specified locations where functionalities can be foundSignposts
https://github.com/jbjord/isoiec29138-1-2018-annexB#5-3-65-3-6 to have distinct recognisable signals for different alerts or other messages that use signalsRecognizable signals
https://github.com/jbjord/isoiec29138-1-2018-annexB#5-3-6-a5-3-6-a to have distinct recognisable feedbackRecognizable signals
https://github.com/jbjord/isoiec29138-1-2018-annexB#5-3-6-a5-3-6-b to have distinct recognisable cuesRecognizable signals
https://github.com/jbjord/isoiec29138-1-2018-annexB#5-4-1-a5-4-1-a to perceive foreground visual information in the presence of background informationBackground noise
https://github.com/jbjord/isoiec29138-1-2018-annexB#5-4-1-b5-4-1-b to have controls that visually contrast with their surroundingsNontext contrast
https://github.com/jbjord/isoiec29138-1-2018-annexB#5-4-1-c5-4-1-c to perceive foreground audio information in the presence of background informationBackground noise
https://github.com/jbjord/isoiec29138-1-2018-annexB#5-4-1-d5-4-1-d to perceive foreground tactile information in the presence of background haptic informationBackground noise
https://github.com/jbjord/isoiec29138-1-2018-annexB#5-4-2-a5-4-2-a to avoid visual distractions that prevent focusing on a taskAvoid visual distractions
https://github.com/jbjord/isoiec29138-1-2018-annexB#5-4-2-b5-4-2-b to avoid reflective glareAvoid glare
https://github.com/jbjord/isoiec29138-1-2018-annexB#5-4-2-c5-4-2-c to avoid glare from excessive brightness (of material or surrounding)Avoid glare
https://github.com/jbjord/isoiec29138-1-2018-annexB#5-4-2-d5-4-2-a to avoid auditory distractions that prevent focusing on a taskAvoid auditory distractions
https://github.com/jbjord/isoiec29138-1-2018-annexB#5-4-2-e5-4-2-e to avoid audio effects that overload perceptionAvoid overwhelming audio
https://github.com/jbjord/isoiec29138-1-2018-annexB#5-4-2-f5-4-2-f to avoid tactile distractions that prevent focusing on a taskAvoid tactile distractions
https://github.com/jbjord/isoiec29138-1-2018-annexB#5-4-2-g5-4-2-g to avoid haptic effects that prevent executing a tactile taskAvoid overwhelming haptics
https://github.com/jbjord/isoiec29138-1-2018-annexB#5-4-2-h5-4-2-h to avoid olfactory distractions that prevent focusing on a taskAvoid olfactory distractions
https://github.com/jbjord/isoiec29138-1-2018-annexB#5-4-3-a5-4-3-a to have visual accessibility features (such as captions) not interfere with perception of standard informationDistinguish visual components
https://github.com/jbjord/isoiec29138-1-2018-annexB#5-4-3-b5-4-3-b to have audio accessibility features (such as audio description/audio vision) not interfere with perception of standard informationDistinguish auditory components
https://github.com/jbjord/isoiec29138-1-2018-annexB#5-4-3-c5-4-3-c to have audio accessibility features (such as audio description/audio vision) not interfere with perception of standard informationDistinguish auditory components
https://github.com/jbjord/isoiec29138-1-2018-annexB#5-4-4-a5-4-4-a to remove or prevent content not related to a particular taskControl distractions
https://github.com/jbjord/isoiec29138-1-2018-annexB#5-4-4-b5-4-4-b to prevent interruption of a task by other tasksControl distractions
https://github.com/jbjord/isoiec29138-1-2018-annexB#5-4-5-a5-4-5-a to limit heat from devices to avoid interfering with perception of tactile informationAvoid excessive heat
https://github.com/jbjord/isoiec29138-1-2018-annexB#5-4-5-b5-4-5-b to limit vibration to avoid interfering with perception of tactile informationAvoid excessive vibration
https://github.com/jbjord/isoiec29138-1-2018-annexB#5-4-5-c5-4-5-c to limit heat (and other forms of radiation) from devices to avoid injury/discomfort to the userAvoid excessive heat
https://github.com/jbjord/isoiec29138-1-2018-annexB#5-5-a5-5-a to avoid visual overloadsAvoid overwhelming visuals
https://github.com/jbjord/isoiec29138-1-2018-annexB#5-5-b5-5-b to avoid auditory overloadsAvoid overwhelming audio
https://github.com/jbjord/isoiec29138-1-2018-annexB#5-5-c5-5-c to avoid tactile overloadsAvoid overwhelming haptics
https://github.com/jbjord/isoiec29138-1-2018-annexB#5-5-d5-5-d to avoid cognitive overloadsAvoid cognitive overloads
https://github.com/jbjord/isoiec29138-1-2018-annexB#5-65-6 to have attention drawn to critically important information in the appropriate modality, form, and languageAlternative to auditory alerts
https://github.com/jbjord/isoiec29138-1-2018-annexB#5-65-6 to have attention drawn to critically important information in the appropriate modality, form, and languageAlternative to tactile alerts
https://github.com/jbjord/isoiec29138-1-2018-annexB#5-65-6 to have attention drawn to critically important information in the appropriate modality, form, and languageAlternative to visual alerts
https://github.com/jbjord/isoiec29138-1-2018-annexB#5-6-a5-6-a to receive auditory alerts regarding the existence of critically important information (regardless of the modality of the information itself)Alternative to tactile alerts
https://github.com/jbjord/isoiec29138-1-2018-annexB#5-6-a5-6-a to receive auditory alerts regarding the existence of critically important information (regardless of the modality of the information itself)Alternative to visual alerts
https://github.com/jbjord/isoiec29138-1-2018-annexB#5-6-b5-6-b to receive visual alerts regarding the existence of critically important information (regardless of the modality of the information itself)Alternative to auditory alerts
https://github.com/jbjord/isoiec29138-1-2018-annexB#5-6-b5-6-b to receive visual alerts regarding the existence of critically important information (regardless of the modality of the information itself)Alternative to tactile alerts
https://github.com/jbjord/isoiec29138-1-2018-annexB#5-6-c5-6-c to receive tactile alerts regarding the existence of critically important information (regardless of the modality of the information itself)Alternative to auditory alerts
https://github.com/jbjord/isoiec29138-1-2018-annexB#5-6-c5-6-c to receive tactile alerts regarding the existence of critically important information (regardless of the modality of the information itself)Alternative to visual alerts
https://www.iso.org/standard/56350.htmlISO 9241-391: Ergonomics of human-system interaction—Part 391: Requirements, analysis and compliance test methods for the reduction of photosensitive seizuresNo visual seizure triggers
https://www.iso.org/standard/78907.htmlISO 24495-1:2023Plain language
https://www.itu.int/rec/R-REC-BT.1702/enRecommendation ITU-R BT.1702: Guidance for the reduction of photosensitive epileptic seizures caused by televisionNo visual seizure triggers
https://www.j-ba.or.jp/category/broadcasting/jba103852アニメーション等の映像手法に関するガイドライン (Guidelines on video methods such as animation)No visual seizure triggers
https://www.ofcom.org.uk/__data/assets/pdf_file/0023/104657/Section-2-Guidance-Notes.pdfAnnex 1: Ofcom Guidance Note on Flashing Images and Regular Patterns in TelevisionNo visual seizure triggers
https://www.plainlanguage.gov/guidelines/Federal plain language guidelinesPlain language
https://www.w.w3.org/TR/WCAG22/#status-messages4.1.3 Status MessagesChanging content alternatives
https://www.w.w3.org/TR/WCAG22/#status-messages4.1.3 Status MessagesChanging content programmatic
https://www.w3.org/TR/WCAG20/#aduio-only-and-video-onlyAudio-only and Video-onlyAuditory equivalents
https://www.w3.org/TR/WCAG20/#audio-only-and-video-only1.2.1 Audio-only and Video-onlyVisual equivalents
https://www.w3.org/TR/WCAG20/#non-text-content1.1.1 Nontext ContentVisual equivalents
https://www.w3.org/TR/WCAG22/#abbreviationsAbbreviationsAlternate versions
https://www.w3.org/TR/WCAG22/#abbreviationsAbbreviationsPlain language
https://www.w3.org/TR/WCAG22/#accessible-authentication-enhancedAccessible Authentication (Enhanced)Cognitive tests
https://www.w3.org/TR/WCAG22/#accessible-authentication-minimumAccessible Authentication (Minimum)Cognitive tests
https://www.w3.org/TR/WCAG22/#animation-from-interactions2.3.3 Animation from InteractionsHarmful visual content
https://www.w3.org/TR/WCAG22/#audio-control1.4.2 Audio ControlAudio characteristics
https://www.w3.org/TR/WCAG22/#audio-control1.4.2 Audio ControlAudio control
https://www.w3.org/TR/WCAG22/#audio-control1.4.2 Audio ControlSeparate output control
https://www.w3.org/TR/WCAG22/#bypass-blocks2.4.1 Bypass BlocksMultiple Paths
https://www.w3.org/TR/WCAG22/#captions-live1.2.4 Captions (Live)Synchronized captions
https://www.w3.org/TR/WCAG22/#captions-prerecorded1.2.2 Captions (Prerecorded)Synchronized captions
https://www.w3.org/TR/WCAG22/#change-on-request3.2.5 Change on RequestUnexpected change of context
https://www.w3.org/TR/WCAG22/#change-on-request3.2.5 Change on RequestUnexpected change of focus
https://www.w3.org/TR/WCAG22/#character-key-shortcuts2.1.4 Character Key ShortcutsVoice input errors
https://www.w3.org/TR/WCAG22/#concurrent-input-mechanisms2.5.6 Concurrent Input MechanismsConcurrent input
https://www.w3.org/TR/WCAG22/#consistent-help3.2.6 Consistent HelpConsistent help
https://www.w3.org/TR/WCAG22/#consistent-help3.2.6 Consistent HelpHuman help
https://www.w3.org/TR/WCAG22/#consistent-identificationConsistent IdentificationConsistent identification
https://www.w3.org/TR/WCAG22/#consistent-navigation3.2.3 Consistent NavigationConsistent navigation
https://www.w3.org/TR/WCAG22/#contrast-enhanced1.4.6 Contrast (Enhanced)Text contrast
https://www.w3.org/TR/WCAG22/#contrast-minimum1.4.3 Contrast (Minimum)Text contrast
https://www.w3.org/TR/WCAG22/#dragging-movements2.5.7 Dragging MovementsSingle action
https://www.w3.org/TR/WCAG22/#error-identification3.3.1 Error IdentificationError identification
https://www.w3.org/TR/WCAG22/#error-prevention-all3.3.6 Error Prevention (All)Error prevention
https://www.w3.org/TR/WCAG22/#error-prevention-legal-financial-data3.3.4 Error Prevention (Legal, Financial, Data)Error prevention
https://www.w3.org/TR/WCAG22/#error-suggestion3.3.3 Error SuggestionError suggestion
https://www.w3.org/TR/WCAG22/#focus-appearance2.4.13 Focus AppearanceFocus indicators
https://www.w3.org/TR/WCAG22/#focus-not-obscured-enhanced2.4.12 Focus Not Obscured (Enhanced)Focus indicators
https://www.w3.org/TR/WCAG22/#focus-not-obscured-minimum2.4.11 Focus Not Obscured (Minimum)Focus indicators
https://www.w3.org/TR/WCAG22/#focus-order2.4.3 Focus OrderMeaningful focus order
https://www.w3.org/TR/WCAG22/#focus-visible2.4.7 Focus VisibleFocus indicators
https://www.w3.org/TR/WCAG22/#headings-and-labels2.4.6 Headings and LabelsProgrammatic structure and relationships
https://www.w3.org/TR/WCAG22/#help3.3.5 HelpContext sensitive help
https://www.w3.org/TR/WCAG22/#identify-input-purpose1.3.5 Identify Input PurposeName, role, value, state
https://www.w3.org/TR/WCAG22/#identify-purpose1.3.6 Identify PurposeName, role, value, state
https://www.w3.org/TR/WCAG22/#images-of-text1.4.5 Images of TextVisual presentation control
https://www.w3.org/TR/WCAG22/#images-of-text-no-exception1.4.9 Images of Text (No Exception)Visual presentation control
https://www.w3.org/TR/WCAG22/#info-and-relationships1.3.1 Info and RelationshipsProgrammatic structure and relationships
https://www.w3.org/TR/WCAG22/#interruptions2.2.4 InterruptionsControl distractions
https://www.w3.org/TR/WCAG22/#keyboard2.1.1 KeyboardKeypad entry
https://www.w3.org/TR/WCAG22/#keyboard2.1.1 KeyboardNo navigation traps
https://www.w3.org/TR/WCAG22/#keyboard-no-exception2.1.3 Keyboard (No Exception)Keypad entry
https://www.w3.org/TR/WCAG22/#keyboard-no-exception2.1.3 Keyboard (No Exception)No navigation traps
https://www.w3.org/TR/WCAG22/#label-in-name2.5.3 Label in NameName, role, value, state
https://www.w3.org/TR/WCAG22/#labels-or-instructions3.3.2 Labels or InstructionsName, role, value, state
https://www.w3.org/TR/WCAG22/#language-of-page3.1.1 Language of PageLanguage of content
https://www.w3.org/TR/WCAG22/#language-of-parts3.1.2 Language of PartsLanguage of content
https://www.w3.org/TR/WCAG22/#link-purpose-in-context2.4.4 Link Purpose (In Context)Name, role, value, state
https://www.w3.org/TR/WCAG22/#link-purpose-link-only2.4.9 Link Purpose (Link Only)Name, role, value, state
https://www.w3.org/TR/WCAG22/#location2.4.8 LocationLocation in Context
https://www.w3.org/TR/WCAG22/#low-or-no-background-audio1.4.7 Low or No Background AudioBackground noise
https://www.w3.org/TR/WCAG22/#meaningful-sequence1.3.2 Meaningful SequenceMeaningful sequence
https://www.w3.org/TR/WCAG22/#motion-actuation2.5.4 Motion ActuationMotion errors
https://www.w3.org/TR/WCAG22/#multiple-ways2.4.5 Multiple WaysMultiple Paths
https://www.w3.org/TR/WCAG22/#name-role-value4.1.2 Name, Role, ValueChanging content alternatives
https://www.w3.org/TR/WCAG22/#name-role-value4.1.2 Name, Role, ValueChanging content programmatic
https://www.w3.org/TR/WCAG22/#name-role-value4.1.2 Name, Role, ValueClean accessible name
https://www.w3.org/TR/WCAG22/#name-role-value4.1.2 Name, Role, ValueName, role, value, state
https://www.w3.org/TR/WCAG22/#no-keyboard-trap2.1.2 No Keyboard TrapKeypad entry
https://www.w3.org/TR/WCAG22/#no-keyboard-trap2.1.2 No Keyboard TrapNo navigation traps
https://www.w3.org/TR/WCAG22/#no-timing2.2.3 No TimingTiming
https://www.w3.org/TR/WCAG22/#non-text-contrast1.4.11 Non-text ContrastNontext contrast
https://www.w3.org/TR/WCAG22/#on-focus3.2.1 On FocusUnexpected change of focus
https://www.w3.org/TR/WCAG22/#on-input1.4.13 Content on Hover or FocusHover content
https://www.w3.org/TR/WCAG22/#on-input3.2.2 On InputUnexpected change of context
https://www.w3.org/TR/WCAG22/#orientation1.3.4 OrientationVisual presentation control
https://www.w3.org/TR/WCAG22/#page-titled2.4.2 Page TitledProgrammatic structure and relationships
https://www.w3.org/TR/WCAG22/#page-titled2.4.2 Page TitledTitle
https://www.w3.org/TR/WCAG22/#pause-stop-hide2.2.2 Pause Stop HideAvoid visual distractions
https://www.w3.org/TR/WCAG22/#pause-stop-hide2.2.2 Pause, Stop, HideHarmful visual content
https://www.w3.org/TR/WCAG22/#pause-stop-hide2.2.2 Pause Stop HideSeparate output control
https://www.w3.org/TR/WCAG22/#pause-stop-hidePause Stop HideUpdating content
https://www.w3.org/TR/WCAG22/#pointer-cancellation2.5.2 Pointer CancellationPointer errors
https://www.w3.org/TR/WCAG22/#pointer-gestures2.5.1 Pointer GesturesSingle action
https://www.w3.org/TR/WCAG22/#pronunciationPronunciationAlternate versions
https://www.w3.org/TR/WCAG22/#re-authenticatingRe-authenticatingTiming
https://www.w3.org/TR/WCAG22/#reading-levelReading LevelAlternate versions
https://www.w3.org/TR/WCAG22/#redundant-entry3.3.7 Redundant EntryRedundant Entry
https://www.w3.org/TR/WCAG22/#reflow1.4.10 ReflowMagnification
https://www.w3.org/TR/WCAG22/#resize-text1.4.4 Resize TextVisual presentation control
https://www.w3.org/TR/WCAG22/#section-headings2.4.10 Section HeadingsProgrammatic structure and relationships
https://www.w3.org/TR/WCAG22/#sensory-characteristics1.3.3 Sensory CharacteristicsNonvisual and Auditory Alternate Intruction References
https://www.w3.org/TR/WCAG22/#sensory-characteristics1.3.3 Sensory CharacteristicsNongustatory nonolfactory alternate instruction references
https://www.w3.org/TR/WCAG22/#sensory-characteristics1.3.3 Sensory CharacteristicsNontactile alternate instruction references
https://www.w3.org/TR/WCAG22/#sensory-characteristics1.3.3 Sensory CharacteristicsNonauditory instruction references
https://www.w3.org/TR/WCAG22/#sensory-characteristics1.3.3 Sensory CharacteristicsNonvisual instruction references
https://www.w3.org/TR/WCAG22/#sign-language-prerecorded1.2.6 Sign Language (Prerecorded)Sign language characteristics
https://www.w3.org/TR/WCAG22/#status-messages4.1.3 Status MessagesName, role, value, state
https://www.w3.org/TR/WCAG22/#target-size-enhanced2.5.5 Target Size (Enhanced)Target size
https://www.w3.org/TR/WCAG22/#target-size-minimum2.5.8 Target Size (Minimum)Target size
https://www.w3.org/TR/WCAG22/#text-spacing1.4.12 Text SpacingVisual presentation control
https://www.w3.org/TR/WCAG22/#three-flashes2.3.2 Three FlashesHarmful visual content
https://www.w3.org/TR/WCAG22/#three-flashesThree FlashesNo visual seizure triggers
https://www.w3.org/TR/WCAG22/#three-flashes-or-below-threshold2.3.1 Three Flashes or Below ThresholdHarmful visual content
https://www.w3.org/TR/WCAG22/#three-flashes-or-below-thresholdThree Flashes or Below ThresholdNo visual seizure triggers
https://www.w3.org/TR/WCAG22/#timeouts2.2.6 TimeoutsTimeout warning
https://www.w3.org/TR/WCAG22/#timing-adjustable2.2.1 Timing AdjustableControl timeout
https://www.w3.org/TR/WCAG22/#timing-adjustable2.2.1 Timing AdjustableTimeout warning
https://www.w3.org/TR/WCAG22/#unusual-wordsUnusual WordsAlternate versions
https://www.w3.org/TR/WCAG22/#unusual-wordsUnusual WordsPlain language
https://www.w3.org/TR/WCAG22/#use-of-color1.4.1 Use of colorNo-color equivalents
https://www.w3.org/TR/WCAG22/#visual-presentation1.4.8 Visual PresentationVisual presentation control
https://www.w3.org/TR/coga-usable/#accept-different-input-formats-pattern4.5.8 Accept different input formats (Pattern)Flexible input format
https://www.w3.org/TR/coga-usable/#allow-the-user-a-simple-single-step-login-pattern4.7.2 Allow the User a Simple, Single Step, Login (Pattern)Simple login
https://www.w3.org/TR/coga-usable/#avoid-data-loss-and-timeouts-pattern4.5.9 Avoid Data Loss and “Timeouts” (Pattern)Timing
https://www.w3.org/TR/coga-usable/#avoid-double-negatives-or-nested-clauses-pattern4.4.3 Avoid Double Negatives or Nested Clauses (Pattern)Plain language
https://www.w3.org/TR/coga-usable/#avoid-too-much-content-pattern4.6.3 Avoid Too Much Content (Pattern)Content segments
https://www.w3.org/TR/coga-usable/#break-media-into-chunks-pattern4.3.5 Break Media into Chunks (Pattern)Content segments
https://www.w3.org/TR/coga-usable/#clearly-identify-controls-and-their-use-pattern4.2.5 Clearly Identify Controls and Their Use (Pattern)Clear control behavior
https://www.w3.org/TR/coga-usable/#clearly-identify-controls-and-their-use-pattern4.2.5 Clearly Identify Controls and Their Use (Pattern)Distinguish if actionable
https://www.w3.org/TR/coga-usable/#clearly-state-the-results-and-disadvantages-of-actions-options-and-selections-pattern4.8.3 Clearly State the Results and Disadvantages of Actions, Options, and Selections (Pattern)Appropriate safety level
https://www.w3.org/TR/coga-usable/#design-forms-to-prevent-mistakes-pattern4.5.4 Design Forms to Prevent Mistakes (Pattern)Error prevention
https://www.w3.org/TR/coga-usable/#do-not-rely-on-users-calculations-or-memorizing-information-pattern4.7.5 Do Not Rely on Users Calculations or Memorizing Information (Pattern)Cognitive tests
https://www.w3.org/TR/coga-usable/#enable-apis-and-extensions-pattern4.9.2 Enable APIs and Extensions (Pattern)Assistive technology-compatible
https://www.w3.org/TR/coga-usable/#ensure-foreground-content-is-not-obscured-by-background-pattern4.4.11 Ensure Foreground Content is not Obscured by Background (Pattern)Background noise
https://www.w3.org/TR/coga-usable/#ensure-foreground-content-is-not-obscured-by-background-pattern4.5.1 Ensure Controls and Content Do Not Move Unexpectedly (Pattern)Unexpected movement
https://www.w3.org/TR/coga-usable/#help-the-user-stay-safe-pattern4.5.11 Help the user stay safe (Pattern)Appropriate safety level
https://www.w3.org/TR/coga-usable/#include-symbols-and-letters-necessary-to-decipher-the-words-pattern4.4.7 Include Symbols and Letters Necessary to Decipher the Words (Pattern)Characters and punctuation
https://www.w3.org/TR/coga-usable/#include-symbols-and-letters-necessary-to-decipher-the-words-pattern4.4.7 Include Symbols and Letters Necessary to Decipher the Words (Pattern)Plain language
https://www.w3.org/TR/coga-usable/#keep-text-succinct-pattern4.4.5 Keep Text Succinct (Pattern)Plain language
https://www.w3.org/TR/coga-usable/#let-users-control-when-the-content-moves-or-changes-pattern4.9.1 Let Users Control When the Content Moves or Changes (Pattern)Unexpected movement
https://www.w3.org/TR/coga-usable/#let-users-go-back-pattern4.5.2 Let Users Go Back (Pattern)Error prevention
https://www.w3.org/TR/coga-usable/#limit-interruptions-pattern4.6.1 Limit Interruptions (Pattern)Avoid auditory distractions
https://www.w3.org/TR/coga-usable/#limit-interruptions-pattern4.6.1 Limit Interruptions (Pattern)Avoid olfactory distractions
https://www.w3.org/TR/coga-usable/#limit-interruptions-pattern4.6.1 Limit Interruptions (Pattern)Avoid tactile distractions
https://www.w3.org/TR/coga-usable/#limit-interruptions-pattern4.6.1 Limit Interruptions (Pattern)Control distractions
https://www.w3.org/TR/coga-usable/#make-each-step-clear-pattern4.2.4 Make Each Step Clear (Pattern)Encouragement on task progress
https://www.w3.org/TR/coga-usable/#make-each-step-clear-pattern4.2.4 Make Each Step Clear (Pattern)Sequence of task steps
https://www.w3.org/TR/coga-usable/#make-it-easy-to-find-help-and-give-feedback-pattern4.8.5 Make It Easy to Find Help and Give Feedback (Pattern)Context sensitive help
https://www.w3.org/TR/coga-usable/#make-it-easy-to-find-help-and-give-feedback-pattern4.8.5 Make It Easy to Find Help and Give Feedback (Pattern)User feedback
https://www.w3.org/TR/coga-usable/#make-it-easy-to-find-the-most-important-actions-and-information-on-the-page-pattern4.3.4 Make it easy to find the most important actions and information on the page (Pattern)Findable
https://www.w3.org/TR/coga-usable/#make-it-easy-to-find-the-most-important-tasks-and-features-of-the-site-pattern4.3.1 Make it Easy to Find the Most Important Tasks and Features of the Site (Pattern)Findable
https://www.w3.org/TR/coga-usable/#make-it-easy-to-undo-form-errors-pattern4.5.5 Make it Easy to Undo Form Errors (Pattern)Error prevention
https://www.w3.org/TR/coga-usable/#make-short-critical-paths-pattern4.6.2 Make Short Critical Paths (Pattern)Content segments
https://www.w3.org/TR/coga-usable/#make-the-purpose-of-your-page-clear-pattern4.2.1 Make the Purpose of Your Page Clear (Pattern)Goal & value reminder
https://www.w3.org/TR/coga-usable/#make-the-purpose-of-your-page-clear-pattern4.2.1 Make the Purpose of Your Page Clear (Pattern)Title
https://www.w3.org/TR/coga-usable/#make-the-relationship-clear-between-controls-and-the-content-they-affect-pattern4.2.6 Make the Relationship Clear Between Controls and the Content They Affect (Pattern)Clear control behavior
https://www.w3.org/TR/coga-usable/#make-the-site-hierarchy-easy-to-understand-and-navigate-pattern4.3.2 Make the Site Hierarchy Easy to Understand and Navigate (Pattern)Meaningful organization
https://www.w3.org/TR/coga-usable/#notify-users-of-fees-and-charges-at-the-start-of-a-task-pattern4.5.3 Notify Users of Fees and Charges at the Start of a Task (Pattern)Preparing for tasks
https://www.w3.org/TR/coga-usable/#provide-a-login-that-does-not-rely-on-memory-or-other-cognitive-skills-pattern4.7.1 Provide a Login that Does Not Rely on Memory or Other Cognitive Skills (Pattern)Cognitive tests
https://www.w3.org/TR/coga-usable/#provide-alternative-content-for-complex-information-and-tasks-pattern4.8.2 Provide Alternative Content for Complex Information and Tasks (Pattern)Alternate versions
https://www.w3.org/TR/coga-usable/#provide-alternatives-for-numerical-concepts-pattern4.4.13 Provide Alternatives for Numerical Concepts (Pattern)Number alternatives
https://www.w3.org/TR/coga-usable/#provide-feedback-pattern4.5.10 Provide Feedback (Pattern)User feedback
https://www.w3.org/TR/coga-usable/#provide-help-for-forms-and-non-standard-controls-pattern4.8.4 Provide Help for Forms and Non-standard Controls (Pattern)Context sensitive help
https://www.w3.org/TR/coga-usable/#provide-help-with-directions-pattern4.8.6 Provide Help with Directions (Pattern)Context sensitive help
https://www.w3.org/TR/coga-usable/#provide-human-help-pattern4.8.1 Provide Human Help (Pattern)Human help
https://www.w3.org/TR/coga-usable/#provide-information-so-a-user-can-complete-and-prepare-for-a-task-pattern4.6.4 Provide Information So a User Can Complete and Prepare for a Task (Pattern)Preparing for tasks
https://www.w3.org/TR/coga-usable/#provide-reminders-pattern4.8.7 Provide Reminders (Pattern)Goal & value reminder
https://www.w3.org/TR/coga-usable/#provide-search-pattern4.3.6 Provide Search (Pattern)Findable
https://www.w3.org/TR/coga-usable/#provide-summary-of-long-documents-and-media-pattern4.4.8 Provide Summary of Long Documents and Media (Pattern)Content segments
https://www.w3.org/TR/coga-usable/#separate-each-instruction-pattern4.4.9 Separate Each Instruction (Pattern)Content segments
https://www.w3.org/TR/coga-usable/#support-a-personalized-and-familiar-interface-pattern4.9.4 Support a Personalized and Familiar Interface (Pattern)Personalized Interface
https://www.w3.org/TR/coga-usable/#support-simplification-pattern4.9.3 Support Simplification (Pattern)Personalized Interface
https://www.w3.org/TR/coga-usable/#use-a-clear-and-understandable-page-structure-pattern4.3.3 Use a Clear and Understandable Page Structure (Pattern)Meaningful organization
https://www.w3.org/TR/coga-usable/#use-a-consistent-visual-design-pattern4.2.3 Use a Consistent Visual Design (Pattern)Consistent visual design
https://www.w3.org/TR/coga-usable/#use-a-familiar-hierarchy-and-design-pattern4.2.2 Use a Familiar Hierarchy and Design (Pattern)Consistent layout
https://www.w3.org/TR/coga-usable/#use-a-simple-tense-and-voice-pattern4.4.2 Use a Simple Tense and Voice (Pattern)Plain language
https://www.w3.org/TR/coga-usable/#use-clear-step-by-step-instructions-pattern4.5.7 Use Clear Step-by-step Instructions (Pattern)Encouragement on task progress
https://www.w3.org/TR/coga-usable/#use-clear-unambiguous-formatting-and-punctuation-pattern4.4.6 Use Clear, Unambiguous Formatting and Punctuation (Pattern)Characters and punctuation
https://www.w3.org/TR/coga-usable/#use-clear-unambiguous-formatting-and-punctuation-pattern4.4.6 Use Clear, Unambiguous Formatting and Punctuation (Pattern)Clear numbers
https://www.w3.org/TR/coga-usable/#use-clear-unambiguous-formatting-and-punctuation-pattern4.4.6 Use Clear, Unambiguous Formatting and Punctuation (Pattern)Plain language
https://www.w3.org/TR/coga-usable/#use-clear-visible-labels-pattern4.5.6 Use Clear Visible Labels (Pattern)Programmatic structure and relationships
https://www.w3.org/TR/coga-usable/#use-clear-words-pattern4.4.1 Use Clear Words (Pattern)Plain language
https://www.w3.org/TR/coga-usable/#use-familiar-metrics-and-units-pattern4.5.12 Use Familiar Metrics and Units (Pattern)Clear numbers
https://www.w3.org/TR/coga-usable/#use-icons-that-help-the-user-pattern4.2.7 Use Icons that Help the User (Pattern)Familiar icons
https://www.w3.org/TR/coga-usable/#use-literal-language-pattern4.4.4 Use Literal Language (Pattern)Plain language
https://www.w3.org/TR/coga-usable/#use-white-spacing-pattern4.4.10 Use White Spacing (Pattern)Text spacing

Research

Reference URINoteUsed in
https://dl.acm.org/doi/10.1145/3362077.3362086Considerations for AI fairness for people with disabilitiesRecognize human
https://www.researchgate.net/profile/Kasper-Hornbaek/publication/266655409_Opportunities_for_odor_Experiences_with_smell_and_implications_for_technology/links/5711ce9b08ae4ef74524b77a/Opportunities-for-odor-Experiences-with-smell-and-implications-for-technology.pdfOpportunities for OdorOlfactory equivalents