Input modality choice

For systems that accept input, people may need to be able to choose modalities to be used for inputs to the system.

Notes

Too broad to fit?

For example:

Mappings

Functional abilityAccommodation typeAccessibility characteristic
AuditoryAssistive technologyBinary
AuditoryAssistive technologyBiometric
AuditoryAssistive technologyCharacter / key-based
AuditoryAssistive technologyMotion
AuditoryAssistive technologyPath
GustatoryAssistive technologyBinary
GustatoryAssistive technologyBiometric
GustatoryAssistive technologyCharacter / key-based
GustatoryAssistive technologyMotion
GustatoryAssistive technologyPath
OlfactoryAssistive technologyBinary
OlfactoryAssistive technologyBiometric
OlfactoryAssistive technologyCharacter / key-based
OlfactoryAssistive technologyMotion
OlfactoryAssistive technologyPath
TactileAssistive technologyBinary
TactileAssistive technologyBiometric
TactileAssistive technologyCharacter / key-based
TactileAssistive technologyMotion
TactileAssistive technologyPath
VisualAssistive technologyBinary
VisualAssistive technologyBiometric
VisualAssistive technologyCharacter / key-based
VisualAssistive technologyMotion
VisualAssistive technologyPath
Balance and stabilityAssistive technologyBinary
Balance and stabilityAssistive technologyBiometric
Balance and stabilityAssistive technologyCharacter / key-based
Balance and stabilityAssistive technologyMotion
Balance and stabilityAssistive technologyPath
Fine motor controlAssistive technologyBinary
Fine motor controlAssistive technologyBiometric
Fine motor controlAssistive technologyCharacter / key-based
Fine motor controlAssistive technologyMotion
Fine motor controlAssistive technologyPath
MobilityAssistive technologyBinary
MobilityAssistive technologyBiometric
MobilityAssistive technologyCharacter / key-based
MobilityAssistive technologyMotion
MobilityAssistive technologyPath
Multidimensional body movementAssistive technologyBinary
Multidimensional body movementAssistive technologyBiometric
Multidimensional body movementAssistive technologyCharacter / key-based
Multidimensional body movementAssistive technologyMotion
Multidimensional body movementAssistive technologyPath
ReachAssistive technologyBinary
ReachAssistive technologyBiometric
ReachAssistive technologyCharacter / key-based
ReachAssistive technologyMotion
ReachAssistive technologyPath
StaminaAssistive technologyBinary
StaminaAssistive technologyBiometric
StaminaAssistive technologyCharacter / key-based
StaminaAssistive technologyMotion
StaminaAssistive technologyPath
StrengthAssistive technologyBinary
StrengthAssistive technologyBiometric
StrengthAssistive technologyCharacter / key-based
StrengthAssistive technologyMotion
StrengthAssistive technologyPath
Language skillsAssistive technologyBinary
Language skillsAssistive technologyBiometric
Language skillsAssistive technologyCharacter / key-based
Language skillsAssistive technologyMotion
Language skillsAssistive technologyPath
Physical attributesAssistive technologyBinary
Physical attributesAssistive technologyBiometric
Physical attributesAssistive technologyCharacter / key-based
Physical attributesAssistive technologyMotion
Physical attributesAssistive technologyPath
Ability to understand implied contentAssistive technologyBinary
Ability to understand implied contentAssistive technologyBiometric
Ability to understand implied contentAssistive technologyCharacter / key-based
Ability to understand implied contentAssistive technologyMotion
Ability to understand implied contentAssistive technologyPath
Ability to understand numeric conceptsAssistive technologyBinary
Ability to understand numeric conceptsAssistive technologyBiometric
Ability to understand numeric conceptsAssistive technologyCharacter / key-based
Ability to understand numeric conceptsAssistive technologyMotion
Ability to understand numeric conceptsAssistive technologyPath
Attention and concentrationAssistive technologyBinary
Attention and concentrationAssistive technologyBiometric
Attention and concentrationAssistive technologyCharacter / key-based
Attention and concentrationAssistive technologyMotion
Attention and concentrationAssistive technologyPath
Cognitive processingAssistive technologyBinary
Cognitive processingAssistive technologyBiometric
Cognitive processingAssistive technologyCharacter / key-based
Cognitive processingAssistive technologyMotion
Cognitive processingAssistive technologyPath
Sensory processingAssistive technologyBinary
Sensory processingAssistive technologyBiometric
Sensory processingAssistive technologyCharacter / key-based
Sensory processingAssistive technologyMotion
Sensory processingAssistive technologyPath
Executive functionsAssistive technologyBinary
Executive functionsAssistive technologyBiometric
Executive functionsAssistive technologyCharacter / key-based
Executive functionsAssistive technologyMotion
Executive functionsAssistive technologyPath
MemoryAssistive technologyBinary
MemoryAssistive technologyBiometric
MemoryAssistive technologyCharacter / key-based
MemoryAssistive technologyMotion
MemoryAssistive technologyPath
Self-regulationAssistive technologyBinary
Self-regulationAssistive technologyBiometric
Self-regulationAssistive technologyCharacter / key-based
Self-regulationAssistive technologyMotion
Self-regulationAssistive technologyPath
Mental healthAssistive technologyBinary
Mental healthAssistive technologyBiometric
Mental healthAssistive technologyCharacter / key-based
Mental healthAssistive technologyMotion
Mental healthAssistive technologyPath
LearningAssistive technologyBinary
LearningAssistive technologyBiometric
LearningAssistive technologyCharacter / key-based
LearningAssistive technologyMotion
LearningAssistive technologyPath
Contextual knowledgeAssistive technologyBinary
Contextual knowledgeAssistive technologyBiometric
Contextual knowledgeAssistive technologyCharacter / key-based
Contextual knowledgeAssistive technologyMotion
Contextual knowledgeAssistive technologyPath

References

Tags

Imported from https://github.com/accessiblecommunity/Digital-Accessibility-Framework/input-modality-choice.md