Separate selection & activation

For system with interactive components, people may need to have separate means of selecting and then activating controls.

Notes

Some potential examples:

Note: This is in the " Perceive " section in the ISO guidelines, but seems to (also) be related to operation.

Mappings

Functional abilityAccommodation typeAccessibility characteristic
MobilityAlternativeMotion
Fine motor controlAlternativeMotion
AuditoryAlternativeBinary
AuditoryAlternativeBiometric
AuditoryAlternativeCharacter / key-based
AuditoryAlternativeMotion
AuditoryAlternativePath
GustatoryAlternativeBinary
GustatoryAlternativeBiometric
GustatoryAlternativeCharacter / key-based
GustatoryAlternativeMotion
GustatoryAlternativePath
OlfactoryAlternativeBinary
OlfactoryAlternativeBiometric
OlfactoryAlternativeCharacter / key-based
OlfactoryAlternativeMotion
OlfactoryAlternativePath
TactileAlternativeBinary
TactileAlternativeBiometric
TactileAlternativeCharacter / key-based
TactileAlternativeMotion
TactileAlternativePath
VisualAlternativeBinary
VisualAlternativeBiometric
VisualAlternativeCharacter / key-based
VisualAlternativeMotion
VisualAlternativePath
Balance and stabilityAlternativeBinary
Balance and stabilityAlternativeBiometric
Balance and stabilityAlternativeCharacter / key-based
Balance and stabilityAlternativeMotion
Balance and stabilityAlternativePath
Fine motor controlAlternativeBinary
Fine motor controlAlternativeBiometric
Fine motor controlAlternativeCharacter / key-based
Fine motor controlAlternativePath
MobilityAlternativeBinary
MobilityAlternativeBiometric
MobilityAlternativeCharacter / key-based
MobilityAlternativePath
Multidimensional body movementAlternativeBinary
Multidimensional body movementAlternativeBiometric
Multidimensional body movementAlternativeCharacter / key-based
Multidimensional body movementAlternativeMotion
Multidimensional body movementAlternativePath
ReachAlternativeBinary
ReachAlternativeBiometric
ReachAlternativeCharacter / key-based
ReachAlternativeMotion
ReachAlternativePath
StaminaAlternativeBinary
StaminaAlternativeBiometric
StaminaAlternativeCharacter / key-based
StaminaAlternativeMotion
StaminaAlternativePath
StrengthAlternativeBinary
StrengthAlternativeBiometric
StrengthAlternativeCharacter / key-based
StrengthAlternativeMotion
StrengthAlternativePath
Language skillsAlternativeBinary
Language skillsAlternativeBiometric
Language skillsAlternativeCharacter / key-based
Language skillsAlternativeMotion
Language skillsAlternativePath
Physical attributesAlternativeBinary
Physical attributesAlternativeBiometric
Physical attributesAlternativeCharacter / key-based
Physical attributesAlternativeMotion
Physical attributesAlternativePath
Ability to understand implied contentAlternativeBinary
Ability to understand implied contentAlternativeBiometric
Ability to understand implied contentAlternativeCharacter / key-based
Ability to understand implied contentAlternativeMotion
Ability to understand implied contentAlternativePath
Ability to understand numeric conceptsAlternativeBinary
Ability to understand numeric conceptsAlternativeBiometric
Ability to understand numeric conceptsAlternativeCharacter / key-based
Ability to understand numeric conceptsAlternativeMotion
Ability to understand numeric conceptsAlternativePath
Attention and concentrationAlternativeBinary
Attention and concentrationAlternativeBiometric
Attention and concentrationAlternativeCharacter / key-based
Attention and concentrationAlternativeMotion
Attention and concentrationAlternativePath
Cognitive processingAlternativeBinary
Cognitive processingAlternativeBiometric
Cognitive processingAlternativeCharacter / key-based
Cognitive processingAlternativeMotion
Cognitive processingAlternativePath
Sensory processingAlternativeBinary
Sensory processingAlternativeBiometric
Sensory processingAlternativeCharacter / key-based
Sensory processingAlternativeMotion
Sensory processingAlternativePath
Executive functionsAlternativeBinary
Executive functionsAlternativeBiometric
Executive functionsAlternativeCharacter / key-based
Executive functionsAlternativeMotion
Executive functionsAlternativePath
MemoryAlternativeBinary
MemoryAlternativeBiometric
MemoryAlternativeCharacter / key-based
MemoryAlternativeMotion
MemoryAlternativePath
Self-regulationAlternativeBinary
Self-regulationAlternativeBiometric
Self-regulationAlternativeCharacter / key-based
Self-regulationAlternativeMotion
Self-regulationAlternativePath
Mental healthAlternativeBinary
Mental healthAlternativeBiometric
Mental healthAlternativeCharacter / key-based
Mental healthAlternativeMotion
Mental healthAlternativePath
LearningAlternativeBinary
LearningAlternativeBiometric
LearningAlternativeCharacter / key-based
LearningAlternativeMotion
LearningAlternativePath

References

Tags

Imported from https://github.com/accessiblecommunity/Digital-Accessibility-Framework/separate-selection-activation.md