Separate identification & activation

For system with interactive components, people may need to have separate means of identifying and then activating controls.

Notes

Note: This seems to be a need that everybody has, but systems are designed so controls are mostly identifiable to people without disabilities. Where labels are incorrect or with physical hardware, it might be harder for blind people to identify controls.

Mappings

Functional abilityAccommodation typeAccessibility characteristic
MobilityAlternativeMotion
Fine motor controlAlternativeMotion
AuditoryAlternativeBinary
AuditoryAlternativeBiometric
AuditoryAlternativeCharacter / key-based
AuditoryAlternativeMotion
AuditoryAlternativePath
GustatoryAlternativeBinary
GustatoryAlternativeBiometric
GustatoryAlternativeCharacter / key-based
GustatoryAlternativeMotion
GustatoryAlternativePath
OlfactoryAlternativeBinary
OlfactoryAlternativeBiometric
OlfactoryAlternativeCharacter / key-based
OlfactoryAlternativeMotion
OlfactoryAlternativePath
TactileAlternativeBinary
TactileAlternativeBiometric
TactileAlternativeCharacter / key-based
TactileAlternativeMotion
TactileAlternativePath
VisualAlternativeBinary
VisualAlternativeBiometric
VisualAlternativeCharacter / key-based
VisualAlternativeMotion
VisualAlternativePath
Balance and stabilityAlternativeBinary
Balance and stabilityAlternativeBiometric
Balance and stabilityAlternativeCharacter / key-based
Balance and stabilityAlternativeMotion
Balance and stabilityAlternativePath
Fine motor controlAlternativeBinary
Fine motor controlAlternativeBiometric
Fine motor controlAlternativeCharacter / key-based
Fine motor controlAlternativePath
MobilityAlternativeBinary
MobilityAlternativeBiometric
MobilityAlternativeCharacter / key-based
MobilityAlternativePath
Multidimensional body movementAlternativeBinary
Multidimensional body movementAlternativeBiometric
Multidimensional body movementAlternativeCharacter / key-based
Multidimensional body movementAlternativeMotion
Multidimensional body movementAlternativePath
ReachAlternativeBinary
ReachAlternativeBiometric
ReachAlternativeCharacter / key-based
ReachAlternativeMotion
ReachAlternativePath
StaminaAlternativeBinary
StaminaAlternativeBiometric
StaminaAlternativeCharacter / key-based
StaminaAlternativeMotion
StaminaAlternativePath
StrengthAlternativeBinary
StrengthAlternativeBiometric
StrengthAlternativeCharacter / key-based
StrengthAlternativeMotion
StrengthAlternativePath
Language skillsAlternativeBinary
Language skillsAlternativeBiometric
Language skillsAlternativeCharacter / key-based
Language skillsAlternativeMotion
Language skillsAlternativePath
Physical attributesAlternativeBinary
Physical attributesAlternativeBiometric
Physical attributesAlternativeCharacter / key-based
Physical attributesAlternativeMotion
Physical attributesAlternativePath
Ability to understand implied contentAlternativeBinary
Ability to understand implied contentAlternativeBiometric
Ability to understand implied contentAlternativeCharacter / key-based
Ability to understand implied contentAlternativeMotion
Ability to understand implied contentAlternativePath
Ability to understand numeric conceptsAlternativeBinary
Ability to understand numeric conceptsAlternativeBiometric
Ability to understand numeric conceptsAlternativeCharacter / key-based
Ability to understand numeric conceptsAlternativeMotion
Ability to understand numeric conceptsAlternativePath
Attention and concentrationAlternativeBinary
Attention and concentrationAlternativeBiometric
Attention and concentrationAlternativeCharacter / key-based
Attention and concentrationAlternativeMotion
Attention and concentrationAlternativePath
Cognitive processingAlternativeBinary
Cognitive processingAlternativeBiometric
Cognitive processingAlternativeCharacter / key-based
Cognitive processingAlternativeMotion
Cognitive processingAlternativePath
Sensory processingAlternativeBinary
Sensory processingAlternativeBiometric
Sensory processingAlternativeCharacter / key-based
Sensory processingAlternativeMotion
Sensory processingAlternativePath
Executive functionsAlternativeBinary
Executive functionsAlternativeBiometric
Executive functionsAlternativeCharacter / key-based
Executive functionsAlternativeMotion
Executive functionsAlternativePath
MemoryAlternativeBinary
MemoryAlternativeBiometric
MemoryAlternativeCharacter / key-based
MemoryAlternativeMotion
MemoryAlternativePath
Self-regulationAlternativeBinary
Self-regulationAlternativeBiometric
Self-regulationAlternativeCharacter / key-based
Self-regulationAlternativeMotion
Self-regulationAlternativePath
Mental healthAlternativeBinary
Mental healthAlternativeBiometric
Mental healthAlternativeCharacter / key-based
Mental healthAlternativeMotion
Mental healthAlternativePath
LearningAlternativeBinary
LearningAlternativeBiometric
LearningAlternativeCharacter / key-based
LearningAlternativeMotion
LearningAlternativePath

References

Tags

Imported from https://github.com/accessiblecommunity/Digital-Accessibility-Framework/separate-identification-activation.md