27 guidance statements support this individual ability:
- Adjustable parts - For systems with physical input or output devices, people may need to adjust the location and position of the devices to have all of them within easy view and reach.
- Appropriate safety level - People may need the system to provide an appropriate level of safety (including physical safety, and safety of my data, finances, legally, etc.).
- Assistive technology-compatible - For systems with user interfaces, people may need content and operable elements to be accessed and presented through assistive technology.
- Input modality choice - For systems that accept input, people may need to be able to choose modalities to be used for inputs to the system.
- Interface access - For systems used to play games, people may need to access all areas of the interface with the same input method as the gameplay.
- Manage individualization features - For systems with assistive technology built into the platform, people may need a way to activate or deactivate individualization features.
- Manage individualization functions - For systems with assistive technology built into the platform, people may need a way to perform, undo, and redo individualization actions.
- No disruption when activating access feature - People may need to be able to activate their desired modality without a serious disruption such as restarting the computer, closing and restarting an app, or leaving an active task in progress.
- Reset accessibility functions - For systems with assistive technology built into the platform or that work with assistive technology, people may need a way to reset accessibility functions to their initial states.
- Separate identification & activation - For system with interactive components, people may need to have separate means of identifying and then activating controls.
- Separate output control - For systems with assistive technology built into the platform or that work with assistive technology, people may need to be able to control output of assistive technology separate from output of content.
- Separate selection & activation - For system with interactive components, people may need to have separate means of selecting and then activating controls.
- Signposts - People may need clear signposts to indicate specific locations where functionalities can be found.
- Simple controls - For systems with complex input controls, people may need simple alternatives.
- Software control - For systems that require physical operation, people may need to access functionality through software that is ordinarily controlled through hardware.
- Target size - For systems with pointer inputs, people may need target sizes large enough to easily hit.
- Timeout warning - For systems that time out, people may need to be notified when a timeout is about to occur and has occurred.
- Timing - People may need no time limit on systems OR for systems that time out, people may need to continue their task without data loss when they log back in after time out occurs.
- Unexpected change of context - For systems with interactive components, people may need to be able to input content without unexpected changes in context.
- Unexpected change of focus - For systems with interactive components, people may need to focus on an element without unexpected changes in context.
- Updating content - For systems with automatically updating content, people may need to be able to control it.
- User feedback - People may need an accessible way to provide user feedback.
- Voice commands displayed - For systems with dictation and voice commands, people may need to have available voice commands clearly displayed.
- Voice input errors - For systems with dictation and voice commands, people may need to minimize mistakes that occur because of mistaken speech (e.g. operations are tied to a single letter shortcut)
- Within reach - For systems with physical controls, people may need to have all controls and other operable parts located within easy view and reach.
- Within viewing range - For systems with physical output devices, people may need to have information and controls within their viewing range.
- Without fear of consequences - People may need to be able to use products without the fear of negative consequences if they make mistakes.