42 guidance statements support this user need context:
- Appropriate challenging - For systems used to complete tasks or play games, people may need to set the complexity or difficulty at a level which is challenging and motivating but not discouraging to me.
- Appropriate safety level - People may need the system to provide an appropriate level of safety (including physical safety, and safety of my data, finances, legally, etc.).
- Appropriate tactile settings - As someone who uses tactile output, I need to have control over tactile settings so that they better fit my needs (including adjustment of vibration amplitude, and choosing vibration patterns instead of frequency or strength attributes).
- Avoid interruptions - For systems that include notifications, advertisements, browser pop-ups, or other interruptions to task completion, people may need to avoid the unnecessary interruptions.
- Cognitive tests - For systems used to complete tasks, including authentication, people may need to do so without cognitive tests.
- Control timeout - For systems that time out, people may need to be able to adjust, extend or turn off any time out.
- Distinguish auditory components - For systems with multiple auditory components or channels (potentially including assistive technology or accessibility features), people may need to clearly perceive and distinguish the various auditory components and not have them interfere with each other.
- Distinguish auditory components - People may need to use assistive technology or accessibility features without interference from other devices.
- Distinguish tactile components - For systems with multiple tactile components or channels, people may need to be able to clearly perceive and distinguish the various tactile components.
- Distinguish visual components - For systems with multiple visual components, people may need to be able to clearly perceive and distinguish the various visual components and not have them interfere with each other.
- Emotional coping - For systems with triggering content, people may need to to have assistance in coping with my emotional reactions to using the system.
- Encouragement on task progress - For systems used to complete tasks, people may need to receive encouragement that the I am progressing with a task.
- Equivalent privacy control - For systems that collect private information, people with disabilities may need the system to maintain my privacy and provide them the same amount of control of their personal information/privacy as other users.
- Familiar interactions - People may need content and interfaces that follow familiar user interface interaction behavior and feedback conventions.
- Findable - People may need to easily locate interactive components and important content.
- Goal & value reminder - For systems used to complete tasks, people may need to receive periodic reminders of the goal being worked on and its value.
- Implied content - For systems that present implied content, people may need explanations for implied information.
- Information on task progress - For systems used to complete tasks, people may need to receive information regarding the progress of completing a task.
- Input modality choice - For systems that accept input, people may need to be able to choose modalities to be used for inputs to the system.
- Keyboard commands displayed - For systems that accept keyboard input, people may need the available keyboard commands clearly displayed.
- Manage individualization features - As a user who uses accessibility features either built into platforms or as part of assitive technologies, I need a way to activate or deactivate individualization features.
- Manage individualization functions - For systems with assistive technology built into the platform, people may need a way to perform, undo, and redo individualization actions.
- No electromagnetic harm - People may need to have systems that do not give off inappropriate electromagnetic radiation.
- No reliance on specific sense to avoid injury - For system the presents content and other stimuli, people may need alternative versions of content that do not rely on a specific sense to avoid injury.
- Not cause fatigue or discomfort - People may need systems that do not cause fatigue or discomfort when used.
- Obvious, avoidable hazards - For systems that include hazards, people may need the hazards to be obvious, easy to avoid, and difficult to trigger.
- Preparing for tasks - For systems used to complete tasks, people may need to know what they will need to complete each task before they begin.
- Privacy protection - For systems that collect private information, people with disabilities may need the system to protect their privacy, even when they are not doing things that other users might be expected to do to guard their own privacy.
- Recognizable signals - For systems that provide alerts, people may need recognizable signals (including feedback and cues) for different alerts or other messages that use signals.
- Reset accessibility functions - For systems with assistive technology built into the platform or that work with assistive technology, people may need a way to reset accessibility functions to their initial states.
- Separate selection & activation - For system with interactive components, people may need to have separate means of selecting and then activating controls.
- Sequence of task steps - For systems used to complete tasks, people may need prompts identifying the appropriate next step to perform for a task.
- Signposts - People may need clear signposts to indicate specific locations where functionalities can be found.
- Simple login - For systems with a login, people may need a simple way to log in.
- Software control - For systems that require physical operation, people may need to access functionality through software that is ordinarily controlled through hardware.
- Successes acknowledged - For systems used to complete tasks, people may need to have even small successes acknowledged to increase self-esteem.
- Timeout warning - For systems that time out, people may need to be notified when a timeout is about to occur and has occurred.
- Timing - People may need no time limit on systems OR for systems that time out, people may need to continue their task without data loss when they log back in after time out occurs.
- Turn off tactile output - For systems with tactile output, people may need to turn off the tactile output from a system.
- Visual recall - For systems with visual content, people may need time to study visual stimuli that they must later recall, so they can store the relevant information non-visually.
- Visual/tactile feedback at control location - As a user with a disability who might not be paying attention to other output devices, I need to have visual or tactile feedback occur at the same location as the control I am using.
- Voice commands displayed - For systems with dictation and voice commands, people may need to have available voice commands clearly displayed.